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java.lang.Object de.grogra.imp3d.glsl.renderpass.RenderPass de.grogra.imp3d.glsl.renderpass.FullRenderPass de.grogra.imp3d.glsl.renderpass.ReduceImagePass
public class ReduceImagePass
Simple ToneMapping to render results of the hd-lighting passes.
Field Summary |
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Fields inherited from class de.grogra.imp3d.glsl.renderpass.RenderPass |
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newVisit |
Constructor Summary | |
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ReduceImagePass()
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Method Summary | |
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protected void |
epilogue(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data)
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protected void |
prologue(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data)
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protected void |
render(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data)
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Methods inherited from class de.grogra.imp3d.glsl.renderpass.FullRenderPass |
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process |
Methods inherited from class de.grogra.imp3d.glsl.renderpass.RenderPass |
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activateTextures, activateTextures, deactivateTextures, deactivateTextures, drawPrjQuad, drawPrjQuad, drawPrjQuad, drawPrjQuadParallel, getID, postDrawCallback, renderAndUpdateVector, renderVector, resetMatrix, setMatrix, ViewOrtho, ViewOrtho, ViewPerspective |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public ReduceImagePass()
Method Detail |
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protected void epilogue(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
epilogue
in class RenderPass
protected void prologue(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
prologue
in class RenderPass
protected void render(GLSLDisplay disp, OpenGLState glState, java.lang.Object data)
render
in class RenderPass
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