de.grogra.imp3d.glsl.renderpass
Class ToneMappingPass
java.lang.Object
de.grogra.imp3d.glsl.renderpass.RenderPass
de.grogra.imp3d.glsl.renderpass.FullRenderPass
de.grogra.imp3d.glsl.renderpass.ToneMappingPass
public class ToneMappingPass
- extends FullRenderPass
Simple ToneMapping to render results of the hd-lighting passes.
- Author:
- Konni Hartmann
Methods inherited from class de.grogra.imp3d.glsl.renderpass.RenderPass |
activateTextures, activateTextures, deactivateTextures, deactivateTextures, drawPrjQuad, drawPrjQuad, drawPrjQuad, drawPrjQuadParallel, postDrawCallback, renderAndUpdateVector, renderVector, resetMatrix, setMatrix, ViewOrtho, ViewOrtho, ViewPerspective |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ToneMappingPass
public ToneMappingPass()
epilogue
protected void epilogue(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data)
- Specified by:
epilogue
in class RenderPass
getID
protected int getID()
- Overrides:
getID
in class RenderPass
pickColors
protected void pickColors(GLSLDisplay disp,
OpenGLState glState)
prologue
protected void prologue(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data)
- Specified by:
prologue
in class RenderPass
render
protected void render(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data)
- Specified by:
render
in class RenderPass