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java.lang.Object de.grogra.imp3d.objects.SceneTree.Node de.grogra.imp3d.objects.SceneTree.Leaf de.grogra.imp3d.objects.SceneTreeWithShader.Leaf
public static class SceneTreeWithShader.Leaf
This subclass of SceneTree.Leaf
stores the shader
and interior which are associated with the object of the leaf.
Field Summary | |
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Interior |
interior
The interior of the object of this leaf. |
Shader |
shader
The shader of the object of this leaf. |
Fields inherited from class de.grogra.imp3d.objects.SceneTree.Leaf |
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asNode, object, pathId |
Fields inherited from class de.grogra.imp3d.objects.SceneTree.Node |
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next |
Constructor Summary | |
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SceneTreeWithShader.Leaf(java.lang.Object object,
boolean asNode,
long pathId)
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Method Summary | |
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void |
setInterior(Interior interior)
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void |
setShader(Shader shader)
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Methods inherited from class de.grogra.imp3d.objects.SceneTree.Leaf |
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accept, getBoolean, getByte, getChar, getDouble, getFloat, getInt, getLong, getObject, getObject, getShort, toString |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public Interior interior
public Shader shader
Constructor Detail |
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public SceneTreeWithShader.Leaf(java.lang.Object object, boolean asNode, long pathId)
Method Detail |
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public void setInterior(Interior interior)
public void setShader(Shader shader)
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