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Interface Summary | |
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RayProcessor | An implementation of this interface encapsulates the raytracing algorithm for a single ray. |
Class Summary | |
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BiDirectionalProcessor | |
BidirectionalRenderer | |
DefaultRayProcessor | |
LightModelProcessor | Perform light model calculation for a single ray and collect the energy that was absorbed by the volumes. |
MetropolisProcessor | |
MetropolisRenderer | |
MetropolisRenderer.MetropolisResult | |
MetropolisRenderer.MLTTask | |
ParallelRadiationModel | |
PathTracer | This class implements a physically correct path tracer. |
PhotonMapRayProcessor | This class renders a scene with the photon map rendering algorithm. |
PixelwiseRenderer | |
PixelwiseRenderer.RenderTask | |
PixelwiseRenderer.Result | |
ProcessorBase | |
RadiationModel | Abstract base class for radiation model. |
Radiosity | This is a Radiosity Processor. |
RayProcessorBase |
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