de.grogra.util
Class Debug
java.lang.Object
de.grogra.util.Debug
public final class Debug
- extends java.lang.Object
This helper class is used to control the debugging facilities.
In each class that contains additional debug code, a flag is set
by code similar to this one:
private static final boolean DEBUG = Debug.debug("GLDisplay");
Making the flag private, static and final allows the javavm to
perform some optimizations at runtime. For instance consider a
statement like this one:
if (DEBUG) {
}
The java compiler will generate bytecode for this statement and
the code contained therein, but at runtime this code may be
optimized away by the executing javavm, if the flag DEBUG was
evaluated to false.
By having each class query the debug state via the same function
Debug.debug(), debugging of those classes can be easily enabled.
The function debug() will look at the defined system properties
for a property with the name "groimp.debug.", where
is the string passed to the debug() function. If such a property
is defined, debugging is enabled for that name and debug() returns
true.
- Author:
- Reinhard Hemmerling
Constructor Summary |
Debug()
|
Method Summary |
static boolean |
debug(java.lang.String name)
Returns true if debugging for that name was enabled. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
DEBUG_PREFIX
public static final java.lang.String DEBUG_PREFIX
- See Also:
- Constant Field Values
Debug
public Debug()
debug
public static final boolean debug(java.lang.String name)
- Returns true if debugging for that name was enabled.
- Parameters:
name
- symbol that is checked for debugging
- Returns:
- true if debugging was enabled for that symbol