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java.lang.Objectde.grogra.imp3d.gl20.GL20Resource
de.grogra.imp3d.gl20.GL20ResourceLight
public class GL20ResourceLight
| Field Summary |
|---|
| Constructor Summary | |
|---|---|
protected |
GL20ResourceLight(int resourceClassType)
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| Method Summary | |
|---|---|
void |
destory()
destroy the resource |
Vector3f |
getColor()
get the color of this GL20ResourceLight |
Matrix4d |
getWorldTransformationMatrix()
get the world transformation matrix of this GL20ResourceLight |
boolean |
isUpToDate()
check if this GL20ResourceLight is up to date. |
static void |
registerLight(GL20ResourceLight light)
|
void |
setColor(Vector3f color)
set the color of this GL20ResourceLight |
static void |
setupLights()
|
void |
setWorldTransformationMatrix(Matrix4d worldMatrix)
set world transformation matrix of this GL20ResourceLight |
static void |
unregisterLight(GL20ResourceLight light)
|
void |
update()
update the state of this GL20ResourceLight |
| Methods inherited from class de.grogra.imp3d.gl20.GL20Resource |
|---|
destroy, getResourceClass, getResourceClassType, getResourceType |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
protected GL20ResourceLight(int resourceClassType)
| Method Detail |
|---|
public void destory()
GL20Resourcepublic final Vector3f getColor()
GL20ResourceLight
public final Matrix4d getWorldTransformationMatrix()
GL20ResourceLight
public boolean isUpToDate()
GL20ResourceLight is up to date.
isUpToDate in class GL20Resourcetrue - this GL20ResourceLight is up to dateGL20Resourcepublic static final void registerLight(GL20ResourceLight light)
public final void setColor(Vector3f color)
GL20ResourceLight
color - the colorpublic static void setupLights()
public final void setWorldTransformationMatrix(Matrix4d worldMatrix)
GL20ResourceLight
worldMatrix - the world transformation matrixpublic static final void unregisterLight(GL20ResourceLight light)
public void update()
GL20ResourceLight
update in class GL20ResourceGL20Resource
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