de.grogra.imp3d.gl20
Class GL20ResourceLightDirectional

java.lang.Object
  extended by de.grogra.imp3d.gl20.GL20Resource
      extended by de.grogra.imp3d.gl20.GL20ResourceLight
          extended by de.grogra.imp3d.gl20.GL20ResourceLightDirectional

public class GL20ResourceLightDirectional
extends GL20ResourceLight


Field Summary
 
Fields inherited from class de.grogra.imp3d.gl20.GL20Resource
GL20RESOURCE_CLASS_LIGHT, GL20RESOURCE_CLASS_MASK, GL20RESOURCE_CLASS_MESH, GL20RESOURCE_CLASS_SHADER, GL20RESOURCE_CLASS_SHADERFRAGMENT, GL20RESOURCE_CLASS_SHAPE, GL20RESOURCE_CLASS_TEXTURE, GL20RESOURCE_LIGHT_DIRECTIONAL, GL20RESOURCE_LIGHT_POINT, GL20RESOURCE_LIGHT_SPOT, GL20RESOURCE_MESH_MULTI_USER, GL20RESOURCE_MESH_SINGLE_USER, GL20RESOURCE_SHADER_PHONG, GL20RESOURCE_SHADER_RGBA, GL20RESOURCE_SHADERFRAGMENT_BLEND, GL20RESOURCE_SHADERFRAGMENT_GRAYTONE, GL20RESOURCE_SHADERFRAGMENT_RGB, GL20RESOURCE_SHAPE_BOX, GL20RESOURCE_SHAPE_FRUSTUM, GL20RESOURCE_SHAPE_LINE, GL20RESOURCE_SHAPE_LINE_STRIP, GL20RESOURCE_SHAPE_PARALLELOGRAM, GL20RESOURCE_SHAPE_PLANE, GL20RESOURCE_SHAPE_POLYGONS, GL20RESOURCE_SHAPE_SPHERE, GL20RESOURCE_TEXTURE, GL20RESOURCE_TEXTURE_CUBEMAP, GL20RESOURCE_TYPE_MASK
 
Constructor Summary
GL20ResourceLightDirectional()
           
 
Method Summary
 void destroy()
          destroy the GL20ResourceLightDirectional
 boolean isUpToDate()
          check if this GL20ResourceLightDirectional is up to date.
 void update()
          update the state of this GL20ResourceLightDirectional
 
Methods inherited from class de.grogra.imp3d.gl20.GL20ResourceLight
destory, getColor, getWorldTransformationMatrix, registerLight, setColor, setupLights, setWorldTransformationMatrix, unregisterLight
 
Methods inherited from class de.grogra.imp3d.gl20.GL20Resource
getResourceClass, getResourceClassType, getResourceType
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GL20ResourceLightDirectional

public GL20ResourceLightDirectional()
Method Detail

destroy

public void destroy()
destroy the GL20ResourceLightDirectional

Overrides:
destroy in class GL20Resource
See Also:
GL20Resource

isUpToDate

public boolean isUpToDate()
check if this GL20ResourceLightDirectional is up to date.

Overrides:
isUpToDate in class GL20ResourceLight
Returns:
true - this GL20ResourceLightDirectional is up to date
See Also:
GL20Resource

update

public void update()
update the state of this GL20ResourceLightDirectional

Overrides:
update in class GL20ResourceLight
See Also:
GL20Resource