de.grogra.imp3d.glsl.light
Class ProcessLightingPass
java.lang.Object
de.grogra.imp3d.glsl.renderpass.RenderPass
de.grogra.imp3d.glsl.light.ProcessLightingPass
public class ProcessLightingPass
- extends RenderPass
Methods inherited from class de.grogra.imp3d.glsl.renderpass.RenderPass |
activateTextures, activateTextures, deactivateTextures, deactivateTextures, drawPrjQuad, drawPrjQuad, drawPrjQuad, drawPrjQuadParallel, getID, postDrawCallback, process, renderAndUpdateVector, renderVector, resetMatrix, setMatrix, ViewOrtho, ViewOrtho, ViewPerspective |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ProcessLightingPass
public ProcessLightingPass()
DrawLights
public void DrawLights(GLSLDisplay disp,
OpenGLState glState)
- Iterate through all found lights, processing each by calling processLight
on it.
- Parameters:
disp
-
epilogue
protected void epilogue(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data)
- Specified by:
epilogue
in class RenderPass
prologue
protected void prologue(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data)
- Specified by:
prologue
in class RenderPass
render
protected void render(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data)
- Specified by:
render
in class RenderPass