|
||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||
java.lang.Objectde.grogra.imp3d.glsl.material.channel.GLSLChannelMap
de.grogra.imp3d.glsl.material.channel.GLSLChannelMapNode
de.grogra.imp3d.glsl.material.channel.GLSLImageMap
public class GLSLImageMap
Implementation for ImageMap. Will register and use associated texture. Antialiasing will be handled by mipmaps.
| Constructor Summary | |
|---|---|
GLSLImageMap()
|
|
| Method Summary | |
|---|---|
Result |
generate(ChannelMap inp,
MaterialConfiguration cs,
GLSLChannelMap inpChan,
int channel)
This should be used instead of the other one |
java.lang.Class |
instanceFor()
|
boolean |
mayDiscard()
|
| Methods inherited from class de.grogra.imp3d.glsl.material.channel.GLSLChannelMap |
|---|
generateResult, generateResult, generateResultWithChannelDefault, getGLSLObject, getMaxResultType, initMap |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public GLSLImageMap()
| Method Detail |
|---|
public Result generate(ChannelMap inp,
MaterialConfiguration cs,
GLSLChannelMap inpChan,
int channel)
GLSLChannelMap
generate in class GLSLChannelMappublic java.lang.Class instanceFor()
instanceFor in class GLSLChannelMappublic boolean mayDiscard()
mayDiscard in class GLSLChannelMap
|
||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||