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java.lang.Object java.util.AbstractCollection<E> java.util.AbstractList<E> java.util.Vector<Drawable> de.grogra.imp3d.glsl.utility.DrawableContainer
public class DrawableContainer
Container for Drawables. Optimized to cache Instances of Drawables
Field Summary |
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Fields inherited from class java.util.Vector |
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capacityIncrement, elementCount, elementData |
Fields inherited from class java.util.AbstractList |
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modCount |
Constructor Summary | |
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DrawableContainer()
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Method Summary | |
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void |
add(GLSLRenderable shape,
Shader s,
GLSLMaterial sh,
boolean asNode,
int layer,
Matrix4d worldTransform,
Matrix4d cachedWorldTransform)
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void |
cleanup()
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void |
init()
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boolean |
isEmpty()
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Drawable |
lastElement()
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int |
size()
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java.lang.String |
toString()
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Methods inherited from class java.util.Vector |
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add, add, addAll, addAll, addElement, capacity, clear, clone, contains, containsAll, copyInto, elementAt, elements, ensureCapacity, equals, firstElement, get, hashCode, indexOf, indexOf, insertElementAt, iterator, lastIndexOf, lastIndexOf, listIterator, listIterator, remove, remove, removeAll, removeAllElements, removeElement, removeElementAt, removeRange, retainAll, set, setElementAt, setSize, subList, toArray, toArray, trimToSize |
Methods inherited from class java.lang.Object |
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finalize, getClass, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public DrawableContainer()
Method Detail |
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public void add(GLSLRenderable shape, Shader s, GLSLMaterial sh, boolean asNode, int layer, Matrix4d worldTransform, Matrix4d cachedWorldTransform)
public void cleanup()
public void init()
public boolean isEmpty()
isEmpty
in interface java.util.Collection<Drawable>
isEmpty
in interface java.util.List<Drawable>
isEmpty
in class java.util.Vector<Drawable>
public Drawable lastElement()
lastElement
in class java.util.Vector<Drawable>
public int size()
size
in interface java.util.Collection<Drawable>
size
in interface java.util.List<Drawable>
size
in class java.util.Vector<Drawable>
public java.lang.String toString()
toString
in class java.util.Vector<Drawable>
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