de.grogra.imp3d.gl20
Class GL20ResourceMeshSingleUser

java.lang.Object
  extended by de.grogra.imp3d.gl20.GL20Resource
      extended by de.grogra.imp3d.gl20.GL20ResourceMesh
          extended by de.grogra.imp3d.gl20.GL20ResourceMeshSingleUser

public class GL20ResourceMeshSingleUser
extends GL20ResourceMesh


Field Summary
 
Fields inherited from class de.grogra.imp3d.gl20.GL20Resource
GL20RESOURCE_CLASS_LIGHT, GL20RESOURCE_CLASS_MASK, GL20RESOURCE_CLASS_MESH, GL20RESOURCE_CLASS_SHADER, GL20RESOURCE_CLASS_SHADERFRAGMENT, GL20RESOURCE_CLASS_SHAPE, GL20RESOURCE_CLASS_TEXTURE, GL20RESOURCE_LIGHT_DIRECTIONAL, GL20RESOURCE_LIGHT_POINT, GL20RESOURCE_LIGHT_SPOT, GL20RESOURCE_MESH_MULTI_USER, GL20RESOURCE_MESH_SINGLE_USER, GL20RESOURCE_SHADER_PHONG, GL20RESOURCE_SHADER_RGBA, GL20RESOURCE_SHADERFRAGMENT_BLEND, GL20RESOURCE_SHADERFRAGMENT_GRAYTONE, GL20RESOURCE_SHADERFRAGMENT_RGB, GL20RESOURCE_SHAPE_BOX, GL20RESOURCE_SHAPE_FRUSTUM, GL20RESOURCE_SHAPE_LINE, GL20RESOURCE_SHAPE_LINE_STRIP, GL20RESOURCE_SHAPE_PARALLELOGRAM, GL20RESOURCE_SHAPE_PLANE, GL20RESOURCE_SHAPE_POLYGONS, GL20RESOURCE_SHAPE_SPHERE, GL20RESOURCE_TEXTURE, GL20RESOURCE_TEXTURE_CUBEMAP, GL20RESOURCE_TYPE_MASK
 
Constructor Summary
GL20ResourceMeshSingleUser()
           
 
Method Summary
 void destroy()
          destroy this GL20ResourceMeshSingleUser
 boolean isUpToDate()
          check if this GL20ResourceMeshSingleUser is up to date.
 void update()
          update the state of this GL20ResourceMeshSingleUser.
 
Methods inherited from class de.grogra.imp3d.gl20.GL20ResourceMesh
draw, setPolygonArray, setUsedPolygonArea
 
Methods inherited from class de.grogra.imp3d.gl20.GL20Resource
getResourceClass, getResourceClassType, getResourceType
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GL20ResourceMeshSingleUser

public GL20ResourceMeshSingleUser()
Method Detail

destroy

public void destroy()
destroy this GL20ResourceMeshSingleUser

Overrides:
destroy in class GL20ResourceMesh
See Also:
GL20Resource

isUpToDate

public boolean isUpToDate()
check if this GL20ResourceMeshSingleUser is up to date.

Overrides:
isUpToDate in class GL20ResourceMesh
Returns:
true - this GL20ResourceMeshSingleUser is up to date
See Also:
GL20Resource

update

public void update()
update the state of this GL20ResourceMeshSingleUser.

Overrides:
update in class GL20ResourceMesh
See Also:
GL20Resource