de.grogra.imp3d.glsl.renderpass.nostencil
Class CacheScenePass
java.lang.Object
de.grogra.imp3d.glsl.renderpass.RenderPass
de.grogra.imp3d.glsl.renderpass.FullRenderPass
de.grogra.imp3d.glsl.renderpass.nostencil.CacheScenePass
public class CacheScenePass
- extends FullRenderPass
Render scene-graph to deferred shading textures using MaterialShaders (these
are activated by GLDisplay per Node)
- Author:
- Konni Hartmann
Methods inherited from class de.grogra.imp3d.glsl.renderpass.RenderPass |
activateTextures, activateTextures, deactivateTextures, deactivateTextures, drawPrjQuad, drawPrjQuad, drawPrjQuad, drawPrjQuadParallel, renderAndUpdateVector, renderVector, resetMatrix, setMatrix, ViewOrtho, ViewOrtho, ViewPerspective |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
CacheScenePass
public CacheScenePass()
epilogue
protected void epilogue(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data)
- Specified by:
epilogue
in class RenderPass
getID
protected int getID()
- Overrides:
getID
in class RenderPass
postDrawCallback
public void postDrawCallback(Drawable dr,
OpenGLState glState,
GLSLDisplay disp)
- Overrides:
postDrawCallback
in class RenderPass
prologue
protected void prologue(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data)
- Specified by:
prologue
in class RenderPass
render
protected void render(GLSLDisplay disp,
OpenGLState glState,
java.lang.Object data)
- Specified by:
render
in class RenderPass