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Class Summary | |
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GLSLDirectionalLightShadow | Implementation of the directional light type. |
GLSLPointLightShadow | Implementation of the point light type. |
GLSLShadowCube | Implements a textureCube to be used in point light shadow generation and rendering. |
GLSLShadowMap | This class is the base for all shadowmaps. |
GLSLShadowParallel | |
GLSLShadowPerspective | |
GLSLSkyLightShadow | Implementation of the directional light type. |
GLSLSpotLightShadow | Implementation of the spot light type. |
ShadowLightCollection | Interface for all GLSLLightShaders. |
ShadowMapCollection | This class is both a collection of shadow-map-prototypes and a cache for instances of shadow-maps referenced by Light Objects. |
SunSkyMock |
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