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| Class Summary | |
|---|---|
| GLSLDirectionalLightShadow | Implementation of the directional light type. |
| GLSLPointLightShadow | Implementation of the point light type. |
| GLSLShadowCube | Implements a textureCube to be used in point light shadow generation and rendering. |
| GLSLShadowMap | This class is the base for all shadowmaps. |
| GLSLShadowParallel | |
| GLSLShadowPerspective | |
| GLSLSkyLightShadow | Implementation of the directional light type. |
| GLSLSpotLightShadow | Implementation of the spot light type. |
| ShadowLightCollection | Interface for all GLSLLightShaders. |
| ShadowMapCollection | This class is both a collection of shadow-map-prototypes and a cache for instances of shadow-maps referenced by Light Objects. |
| SunSkyMock | |
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